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General Information - Maps - Time Extensions - Strategy - Drops - Bestiary - Other Resources


 

General Information

Type CoP Dynamis
Entry Hieroglyphics, Qufim Island (H-7)
Requirements CoP mission progress beyond 3-5, "Darkness Named"
Initial Time Allotment 60 minutes

Maps

WARNING: MAPS ARE INCOMPLETE.

Primary Map - Note: Orc Statue numbering is not complete.
 
Boss/Respawn Map - Note: Statue numbering (Goblin respawns), Group listings of Nightmare Diremites/Raptors are not complete.
(Spawn List)

Time Extensions

Extension Time
Antaeus 60 minutes

Total Extensions: 60 minutes

Strategy

Basic Strategy

Players entering Dynamis-Qufim are subject to a subjob restriction (no subjob). This restriction is removed once the appropriate ??? is located and selected.

  • Pull and clear Nightmare Stirges south of the entry point. Players looking for the subjob ??? should use this opening to proceed to other portions of the zone.
  • Move west towards NM Scolopendra, walking along the northern cliff to avoid Adamantking Effigies 57 and 61.
  • Pull and clear Water Elemental to avoid later add.
  • Pull and clear NM Scolopendra. Alliances may need to take care here, as subjobs may not necessarily be unlocked by this point.
  • Pull and clear Adamantking Effigies 66, 70, 74.
  • Proceed north, past Delkfutt's Tower, avoiding all statues, Nightmare Snolls, and wandering Ice Elemental.
  • Pull and clear Nightmare Rocs. Nightmare Rocs are susceptible to Sleep (unlike normal, non-Dynamis members of the family) and AoE damage can be lessened by using a Stun rotation on the alliances' target.
  • (Optional) Pull and clear Goblin Replicas 132 and 141.
  • Pull and clear NM Suttung. It is possible to pull Suttung east towards the alliances to limit the amount of travel time needed, however, doing so can also link wandering Nightmare Snolls southeast of its initial position, and any remaining Goblins not cleared from Goblin Statues 132 and 141.
  • Return to the northeast portion of Delkfutt's Tower.
  • Pull and clear Ice Elemental. At this point, melee should be storing TP for use on zone boss Antaeus.

Boss Strategy

Though it may not be necessary if pathing can be controlled, a sacrifice puller (usually a THF) generally makes separating Antaeus from the surrounding Goblins much easier.


 
  • Sacrifice puller draws attention of Antaeus (by proxmity) and statues to the east, pulling them away to the south. It is possible for a sacrifice puller to be raised safely after Nightmare Weapons spawn by not moving too far south and by staying close to the tower wall.
  • A secondary puller quickly pulls Antaeus out of the link and returns it to the rest of the alliances staging north.
  • To prevent massive damage from building up quickly from AoE, it is useful to have at least one RDM/DRK using Chainspell and Stun to keep Antaeus from acting.
  • Players that can pull hate must distance themselves from other players. Trebuchet has a significant range on its AoE that can easily kill clustered melee and mages.
  • Melee close to Antaeus should keep multiple (3+) shadows up at all times to prevent damage from Grand Slam.
  • Antaeus is susceptible only to magic damage types related to elementals that were previously killed.
  • Defeat Antaeus.

Defeating Antaeus grants a 60-minute time extension and a small chance to receive 4 random 100-piece currencies.

General Advice

  • Due to the subjob restriction, players entering Dynamis-Qufim while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.

Zone Drops

Artifact Armor

Beastmen in Dynamis-Qufim have a probability of dropping LV73-specific armor.

WAR MNK WHM BLM RDM THF PLD DRK BST









BRD RNG SAM NIN DRG SMN BLU COR PUP









Artifact Armor -1

Nightmare enemies have a probability of dropping a random armor -1 item when defeated:

WAR MNK WHM BLM RDM THF PLD DRK BST









BRD RNG SAM NIN DRG SMN BLU COR PUP









Accessories

WAR MNK WHM BLM RDM THF PLD DRK BST









BRD RNG SAM NIN DRG SMN BLU COR PUP









Accessories drop from specific Nightmare enemies:

Accessories Nightmare Groups
Melee Cape (MNK)
Cleric's Belt (WHM)
Monster Belt (BST)
Wyrm Belt (DRG)
Summoner's Cape (SMN)
Pantin Cape (PUP)
Nightmare Diremite
Nightmare Stirge
Nightmare Weapon
Nightmare Tiger
Duelist's Belt (RDM)
Assassin's Cape (THF)
Abyss Cape (DRK)
Scout's Belt (RNG)
Saotome Koshi-Ate (SAM)
Commodore Belt (COR)
Nightmare Gaylas
Nightmare Kraken
Nightmare Raptor
Nightmare Roc
Nightmare Snoll

Currency


Ordelle Bronzepiece
Montiont Silverpiece

1 Byne Bill
100 Byne Bill

Tukuku Whiteshell
Lungo-Nango Jadeshell

General and Synthesis Items


Gold Beastcoin
Mythril Beastcoin

Bestiary

Notorious Monsters

Name Job(s) Spawn Location Notes
Earth Elemental   Northen tunnel area Reduces Antaeus' resistance to earth
Water Elemental   West Qufim cliffs area Reduces Antaeus' resistance to water
Fire Elemental   South Qufim cliffs area Reduces Antaeus' resistance to fire
Air Elemental   East Qufim, northeast of cermet ridge Reduces Antaeus' resistance to wind
Light Elemental   Northeast Qufim cliffs area Reduces Antaeus' resistance to light
Dark Elemental   Zone to Lufaise Meadows Reduces Antaeus' resistance to dark
Thunder Elemental   Southern tunnel between Qufim and Jeuno Reduces Antaeus' resistance to thunder
Ice Elemental   Northeast of Delkfutt's tower Reduces Antaeus' resistance to ice
Scolopendra   Below cliff, near "Nightflowers" point Reduces Antaeus' HP regeneration rate
Stringes   North of Port Jeuno zone Reduces Antaeus' physical attack
Suttung   West of Behemoth's Dominion zone Reduces Antaeus' magic damage resistance
Antaeus RNG Delkfutt's Tower Zone Boss

General

Goblin
(Vanguard)
WAR MNK THF WHM BLM RDM PLD DRK
Smithy Pitfighter Welldigger Alchemist Shaman Enchanter Armorer Tinkerer
BST BST's pet BRD RNG SAM NIN DRG SMN
Pathfinder Slime Maestro Ambusher Ronin Hitman Dragontamer Necromancer

Orc
(Vanguard)
WAR MNK THF WHM BLM RDM PLD DRK
Footsoldier Grappler Pillager Amputator Mesmerizer Vexer Trooper Neckchopper
BST BST's pet BRD RNG SAM NIN DRG SMN
Hawker Hecteyes Bugler Predator Gutslasher Backstabber Impaler Dollmaster

Quadav
(Vanguard)
WAR MNK THF WHM BLM RDM PLD DRK
Vindicator Militant Purloiner Constable Thaumaturge Protector Defender Vigilante
BST BST's pet BRD RNG SAM NIN DRG SMN
Beasttender Scorpion Minstrel Mason Hamamoto Kusa Drakekeeper Undertaker

Yagudo
(Vanguard)
WAR MNK THF WHM BLM RDM PLD DRK
Skirmsher Sentinel Liberator Priest Prelate Visionary Exemplar Inciter
BST BST's pet BRD RNG SAM NIN DRG SMN
Ogresoother Crow Chanter Salvager Persecutor Assassin Partisan Oracle

Abilities

Nightmare Diremite

  • Double Claw - ST Damage
  • Filamented Hold - LoS Slow (overwrites Haste)
  • Grapple - ST Damage
  • Spinning Top - Heavy AoE Damage (up to 3 shadows)

Nightmare Gaylas

Abilities unknown.

Nightmare Kraken

  • Crossattack - ST Damage
  • Hard Membrane - Defense Boost
  • Ink Jet - LoS Damage, Blind
  • Maelstrom - AoE Damage (water-based), STR Down
  • Regeneration - Regen
  • Tentacle - ST Damage
  • Whirlwind - AoE Damage (water-based), VIT Down

Nightmare Raptor

  • Chomp Rush - ST Damage, Slow
  • Foul Breath - LoS Damage (fire-based), Virus
  • Frost Breath - LoS Damage (ice-based), Paralyze
  • Ripper Fang - ST Damage, Poison
  • Scythe Tail - LoS Damage, Knockback
  • Thunderbolt - LoS Damage (thunder-based)

Nightmare Roc

  • Blind Vortex - ST Damage, Blind
  • Feather Barrier - Evasion Boost
  • Giga Scream - ST Damage
  • Gliding Spike - ST Damage
  • Stormwind - AoE Damage (wind-based), Silence

Nightmare Snoll

  • Cold Wave - AoE Frost (AGI -43)
  • Freeze Rush - ST Damage
  • Frost - ST Frost
  • Hypothermal Combustion - AoE Damage (ice-based)

Nightmare Stirge

  • Blood Drain - ST Drain
  • Subsonics - AoE DEF Down (DEF -?%)
  • Marrow Drain - ST Aspir
  • Ultrasonics - AoE Evasion Down

Nightmare Tiger

  • Claw Cyclone - LoS Damage
  • Crossthrash - LoS Damage
  • Predatory Glare - LoS Stun
  • Razor Fang - ST Damage
  • Roar - AoE Paralyze

Nightmare Weapon

  • Flurry of Rage - ST Damage
  • Smite of Rage - ST Damage
  • Whirl of Rage - AoE Damage, Silence/Gravity
  • Whispers of Ire - AoE stat drain (random, 2-5 stats)

Goblin

  • Bomb Toss - AoE Damage (fire-based)
  • Crispy Candle - LoS Damage (fire-based)
  • Frypan - AoE Damage, Stun
  • Goblin Rush - ST Damage, Knockback
  • Paralysis Shower - LoS Paralyze
  • Smokescreen - LoS Blind

Orc

  • Aerial Wheel - ST Damage, Stun
  • Arm Block - Defense Boost
  • Battle Dance - AoE Damage, DEX Down
  • Howl - Warcry
  • Shoulder Attack - ST Damage
  • Slam Dunk - ST Damage, Bind

Quadav

  • Head Butt - ST Damage, Stun
  • Howl - Warcry
  • Shell Bash - ST Damage, Stun
  • Shell Guard - Defense Boost
  • Ore Toss - ST Damage

Yagudo

  • Double Kick - ST Damage, Knockback
  • Feather Storm - ST Damage, Poison
  • Howl - Warcry
  • Parry - Defense Boost
  • Sweep - AoE Damage, Stun

Antaeus

  • Grand Slam - AoE Damage (up to 3 shadows)
  • Ice Roar - LoS Damage (ice-based)
  • Impact Roar - LoS Damage
  • Lightning Roar - LoS Damage (thunder-based)
  • Power Attack - ST Damage
  • Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)

Targetting Order

  • SMN > BLM > BST > BST's Pet
  • WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK
  • WHM > NIN

Other Resources