Teorem
02-01-2009, 04:57 PM
Denotes changes made since the original alliance posting.
Due to the amount of damaging AoE in this zone, /NIN subjob for melee is strongly recommended.
Alliance 1
Party 1: Alarial (BLM), Fazzi (BLM), Vayla (BLM), Kiljaeden (BLM), Abrasax (BLM), Ryudei (COR)
Alliance 2
Party 1: Eleidon (PLD), Riloth (WHM), Serra (RDM), Teorem (SCH), Trixter (BRD), Nikkib (BLM)
Party 2: Kariessa (RDM/WHM), Chaela (BRD), Najaran (BLU), Salmijr (DNC), Jayiiq (DRK), Andhalas (DRG)
Party 3: Xandros (RDM/WHM), Zumi (BRD), Ocyris (THF), Darkborn (WAR), Ryanito (BST or RNG), Arcadina (WAR)
Alliance 3
Party 1: Arunis (PLD), Gatos (WHM), Cinnabun (RDM), Brynn (BRD), Neosutra (PLD), Laudeaubond (BLM)
Party 2: Krish (RDM/WHM), Leylana (BRD), Ruball (BLU), Sueno (DNC), Sairus (SAM), Garaku (DRG)
Party 3: Jackaverted (RDM/WHM), Ariamo (BRD), Chrio (THF), Shogunassassin (SAM), Usmrsiberian (MNK), Papillion (MNK)
BLM Lead: Kiljaeden
Targeting, Alliance 2: Darkborn, Andhalas
Targeting, Alliance 3: Usmrsiberian, Papillion
Things I want to focus on today:
- Vanguard's Slimes need to be Silenced, Slept, and Gravitied as soon as they spawn. BLMs must kill the Slimes ASAP after statues are cleared.
- Every melee target should have multiple Defense Down effects. A RDM in each alliance can be assigned to Dia II or Dia III the current target, DNCs can use Box Step, and everything should be easily covered by standard defense down effects of Angon, Frightful Roar, or Acid Bolts. All three of these types (Dia/Daze/Defense Down) will stack and should make a noticeable difference.
- BLUs should be keeping the current target Stunned as much as possible. Set multiple Stun spells (Head Butt and Temporal Shift at the very least). Accuracy food is recommended, especially towards the end of the run. Diamondhide should also be set and used prior to fighting anything with particularly strong AoE (eg., Vanguard Hitmen)
Due to the amount of damaging AoE in this zone, /NIN subjob for melee is strongly recommended.
Alliance 1
Party 1: Alarial (BLM), Fazzi (BLM), Vayla (BLM), Kiljaeden (BLM), Abrasax (BLM), Ryudei (COR)
Alliance 2
Party 1: Eleidon (PLD), Riloth (WHM), Serra (RDM), Teorem (SCH), Trixter (BRD), Nikkib (BLM)
Party 2: Kariessa (RDM/WHM), Chaela (BRD), Najaran (BLU), Salmijr (DNC), Jayiiq (DRK), Andhalas (DRG)
Party 3: Xandros (RDM/WHM), Zumi (BRD), Ocyris (THF), Darkborn (WAR), Ryanito (BST or RNG), Arcadina (WAR)
Alliance 3
Party 1: Arunis (PLD), Gatos (WHM), Cinnabun (RDM), Brynn (BRD), Neosutra (PLD), Laudeaubond (BLM)
Party 2: Krish (RDM/WHM), Leylana (BRD), Ruball (BLU), Sueno (DNC), Sairus (SAM), Garaku (DRG)
Party 3: Jackaverted (RDM/WHM), Ariamo (BRD), Chrio (THF), Shogunassassin (SAM), Usmrsiberian (MNK), Papillion (MNK)
BLM Lead: Kiljaeden
Targeting, Alliance 2: Darkborn, Andhalas
Targeting, Alliance 3: Usmrsiberian, Papillion
Things I want to focus on today:
- Vanguard's Slimes need to be Silenced, Slept, and Gravitied as soon as they spawn. BLMs must kill the Slimes ASAP after statues are cleared.
- Every melee target should have multiple Defense Down effects. A RDM in each alliance can be assigned to Dia II or Dia III the current target, DNCs can use Box Step, and everything should be easily covered by standard defense down effects of Angon, Frightful Roar, or Acid Bolts. All three of these types (Dia/Daze/Defense Down) will stack and should make a noticeable difference.
- BLUs should be keeping the current target Stunned as much as possible. Set multiple Stun spells (Head Butt and Temporal Shift at the very least). Accuracy food is recommended, especially towards the end of the run. Diamondhide should also be set and used prior to fighting anything with particularly strong AoE (eg., Vanguard Hitmen)