Radav
04-14-2005, 10:46 AM
Well our last attempt we got him to the same amount we did last time. Although this time we really had a screwy start at the BLMs got aggro way to early and we lost alot of people's WSs and 2 hours. Sooo next time we're gonna tweak our strategy again. At the 30% point I think is when DL must start using Blood Weapon. So at that point we really need the PLDs to get the invincibles going. I watched Zumi actually take a DL WS and not die during Invincible. Also Perfect Dodge was used by Nuclear and he took quite a few hits as well. I really believe we can do this its just the timing of certain things that's off. So re-read what I posted for last run and get all the items you can please.
I'm gonna copy and paste the information from the last post I made. I'll make some additions to it at the end.
I'm posting this stuff now so that you guys can get all of these items way ahead of time. So here is the repost of stuff you MUST get.
Opo-Opo Necklace
2 stacks of sleeping potions.
1 stack of Poison Potion to use on Dynamis-Lord He can use sleepga.
Item to use to get yourself Re-Raise
Icarus Wing (I'll do my best to get enough of these for next Sunday.)
These items are really important which I've said like 3 times already.
Echo Drops
The BEST food you can buy.
Eye Drops
I can't stress enough using your best food. So get whatever is appropriate for the WS that you are using. We also have some big alterations to our strategy that we are gonna employ this time. I really like them. Fatman came up with this so I'm gonna copy and paste it below.
Fatman's Awesome Strategy:
When Dynamis Lord hate gets out of contol we lose that seems kinda obvious so my theory is instead of trying to keep people alive we try to get them all killed as fast as possible.
So here is my strategy:
1. Pull dynamis lord same as usual
2. BLM nuke like crazy until all dead
3. Pull dynamis lord back to same spot while BLM all reraise and cast reraise again
4. Melee do their thing with TP and (run away only when BLM re-establish hate)
5. BLM nuke with manafont non stop when melee start using TP (this gives melee about a 30-45 second window so they gotta be quick)
6. All surviving melee return to base and sleep TP to get ready for next round while dead melee reraise and then head to camp.
7. At this point BLM can try to kite DL up top until they are all dead buying precious time for melee to sleep TP
8. After all BLM are dead DL will most likely try to return to castle despite melee far away with hate so he will need pulled quickly to usual spot where melee will finish him off while BLM reraise and cast w/e final spell they can still afford with left over mp.
Details:
WHMs should be here to raise people whose reraise has been dispelled and debuff/buff and cure melee ONLY AT BASE CAMP. They should not be healing people fighting DL under any circumstance as it is pointless and only further clouds hate and they should never go near DL. A couple WHM could be stationed out of harms way to assist BLMs in reraising as well after BLMs wipe.
RDM/DRK - insert as many as you feel necessary at steps 2, 4, and 8 to keep dynamis lord in place for assaults. Any RDM/DRK should run past the castle to the dead end were no one else will be if they happen to survive chainspell stun.
BLM/SMN should sub whm for reraise (I dont really give a rats ass about hymnus saving some exp cause it doesnt last as long as reraise) Hymnus should still be used but not relied upon.
Melee NEED to have some form of reraise (this is paramount)
PLD can be used for kiting purposes only not to assault dynamis lord in any way. When i mention all BLM being dead in step 8 and DL again having no hatered this would be ideal time to have PLD use invincible and kite DL around a bit while melee finish getting TP. There is also the Dragons which we could try to train at a point like this when DL has 0 hate far away from the battle although this would be dangerous running by melee camp (perhaps move melee camp to other end of castle however i dont like camp being at a dead end). AT any rate PLD meleeing dynamis lord with other melee is kinda lame >_>.
I'm gonna copy and paste the information from the last post I made. I'll make some additions to it at the end.
I'm posting this stuff now so that you guys can get all of these items way ahead of time. So here is the repost of stuff you MUST get.
Opo-Opo Necklace
2 stacks of sleeping potions.
1 stack of Poison Potion to use on Dynamis-Lord He can use sleepga.
Item to use to get yourself Re-Raise
Icarus Wing (I'll do my best to get enough of these for next Sunday.)
These items are really important which I've said like 3 times already.
Echo Drops
The BEST food you can buy.
Eye Drops
I can't stress enough using your best food. So get whatever is appropriate for the WS that you are using. We also have some big alterations to our strategy that we are gonna employ this time. I really like them. Fatman came up with this so I'm gonna copy and paste it below.
Fatman's Awesome Strategy:
When Dynamis Lord hate gets out of contol we lose that seems kinda obvious so my theory is instead of trying to keep people alive we try to get them all killed as fast as possible.
So here is my strategy:
1. Pull dynamis lord same as usual
2. BLM nuke like crazy until all dead
3. Pull dynamis lord back to same spot while BLM all reraise and cast reraise again
4. Melee do their thing with TP and (run away only when BLM re-establish hate)
5. BLM nuke with manafont non stop when melee start using TP (this gives melee about a 30-45 second window so they gotta be quick)
6. All surviving melee return to base and sleep TP to get ready for next round while dead melee reraise and then head to camp.
7. At this point BLM can try to kite DL up top until they are all dead buying precious time for melee to sleep TP
8. After all BLM are dead DL will most likely try to return to castle despite melee far away with hate so he will need pulled quickly to usual spot where melee will finish him off while BLM reraise and cast w/e final spell they can still afford with left over mp.
Details:
WHMs should be here to raise people whose reraise has been dispelled and debuff/buff and cure melee ONLY AT BASE CAMP. They should not be healing people fighting DL under any circumstance as it is pointless and only further clouds hate and they should never go near DL. A couple WHM could be stationed out of harms way to assist BLMs in reraising as well after BLMs wipe.
RDM/DRK - insert as many as you feel necessary at steps 2, 4, and 8 to keep dynamis lord in place for assaults. Any RDM/DRK should run past the castle to the dead end were no one else will be if they happen to survive chainspell stun.
BLM/SMN should sub whm for reraise (I dont really give a rats ass about hymnus saving some exp cause it doesnt last as long as reraise) Hymnus should still be used but not relied upon.
Melee NEED to have some form of reraise (this is paramount)
PLD can be used for kiting purposes only not to assault dynamis lord in any way. When i mention all BLM being dead in step 8 and DL again having no hatered this would be ideal time to have PLD use invincible and kite DL around a bit while melee finish getting TP. There is also the Dragons which we could try to train at a point like this when DL has 0 hate far away from the battle although this would be dangerous running by melee camp (perhaps move melee camp to other end of castle however i dont like camp being at a dead end). AT any rate PLD meleeing dynamis lord with other melee is kinda lame >_>.