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KainHighwind
03-14-2007, 06:33 PM
I've been meaning to do this for a while now. So the first day I tried targeting, I was told:

smn, blm, bst, rdm, (everything else), whm, mnk, nin.

So I'm going to start with that. What I do is called a sleep-less methood. The idea is to kill off the quick/dangerous mobs first, making the jobs for sleepers and tanks easier. So what I did was add brd after rdm, since they can mass buff and lullaby.

smn, blm, bst, ,bst pets*, rdm, (brd {everything else}, drg wyverns*, pld, thf), whm, mnk, nin

The placement of pld and thf were added after "everything else" because their 2 hours makes them take longer to kill. So if we can kill other jobs, such as drk, drg, sam, rng, ect faster than pld and thf, that's all the less that has to be slept.

I also added bst pets after the bst is dead. That's the main reason they have a higher priority, right? Except that I would save the wyverns and slimes for latter, because they do paralyzega.

For drg wyverns, are they helpfull being out so they can be aspired? I added that too, since I think mages like that, though I'm not too sure.



On our last run, we did get into a discussion about thfs and plds. What I've noticed while pulling, is that many of the blm(especially the experienced ones) like to run up to the next camp after statues are dead. Almost like they don't spend much time nuking other stuff and that they want to get the run going faster. This is where I need help. I'm not a blm, so I don't know if this will work or not(if may depend on the amount of statues per pull), but I was going to suggest bumping up the pld and thf mobs. Reason for this, would be to have blms do more nuking on these mobs during their 2 hours. This could be done easily by watching out when the last statue is killed, then go for some thf and pld before blm go running off. Does that sound like an idea that could help us kill faster?



For those of you that are new, when targeting, your main goal should be targeting and not DD'ing. If you think about it, your 1 or 2 attacks in the time it takes you to target the next mob is NOT going to be worth the loss of every other meele having to wait for you. Ideally, you should not even have to put your weapon down untill the pull is cleared. What you want to try and do is target BEFORE the current mob is dead. I totally gimp my damage when targeting. But when I do get on a roll and target non-stop, I feel that we do much better. Teamwork.


And I also will post a mob job list for each zone, for your convience. (I will update as needed)

SMN, BLM, BST, RDM, (BRD, {Everything Else}, PLD, THF), WHM, MNK, NIN

Orc
Dollmaster, Mezmerizer, Hawker, Vexer, (Bugler {}), Amputator, Grappler, Backstabber

Yag
Oracle, Prelate, Ogresoother, Crows, Visionary, (Chantler {}, Exemplar, Liberator), Priest, Sentinal, Assassin

Quadav
Undertaker, Thaumaturge, Beasttender, Scorpions, Protector, (Minstrel, {}, Defender, Purloiner), Constable, Militant, Kusa

Goblin
Necromancer, Shaman, Pathfinder, Enchanter, ({}), Alchemist, Pitfighter, Hitman


Any comments/suggestions are welcome.

Andhalas
03-14-2007, 06:56 PM
i thought whm should be the last since it can use benediction <_<

Izzy
03-14-2007, 11:50 PM
i thought whm should be the last since it can use benediction <_<

no, whm's might wake everything else up, but we can resleep it...if a nin blows up, then we have a whm still awake, that has natural sleep resist pounding on the rest of the alliance with 10% hp lol

Andhalas
03-15-2007, 12:44 AM
ah ic

Mystywysty
03-15-2007, 06:39 AM
Nice post! I was hoping to see something like this soon.

Cyrus
03-15-2007, 09:21 AM
Except that I would save the wyverns and slimes for latter, because they do paralyzega.Ideally as soon as a bst mob is dead then the black mages should time nuke the slime as soon as possible because they cast paralyga which really messes everyone up. Wyverns can be saved for later since they don't cast any spells. Dragoon wyverns can be saved for aspirs for a little while if so desired but they don't have a lot of mp so if left alive awhile people could be wasting aspirs on them when they are already dry.

Good post overall.

Reimeii
03-15-2007, 12:45 PM
This is a great post, thanks Kain for putting this up. Work Hard! o_o-b

Scytale
03-15-2007, 01:49 PM
Ideally as soon as a bst mob is dead then the black mages should time nuke the slime as soon as possible because they cast paralyga which really messes everyone up. Wyverns can be saved for later since they don't cast any spells. Dragoon wyverns can be saved for aspirs for a little while if so desired but they don't have a lot of mp so if left alive awhile people could be wasting aspirs on them when they are already dry.

Good post overall.

Before it was assumed that Bards were to be the primary sleepers of Slimes but lately with better gear and merits RDM's do just as well. One important thing to note is 9 times out of 10 the moment an Slime wakes up it'll paralyga off the bat. Bard sleep is much more slow than RDM; so to off-set this it wouldn't be a bad idea to have a RDM/BLM and BRD working together on the same Slime (yeah coordination oh shi!) If the RDM sleep sticks, awesome, if it's resisted, brd will get it..that just insures another level of protection.

Bard's can try their best to catch the eyes when they wake but song casting time and lag really hurts sometimes.

Carmisse
03-15-2007, 02:19 PM
You mean slimes?

Also, rdm duties double up with the Silence/sleep combo. And yes I find it helpful when brds and the rdms and blms silence/sleep stuff.