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Teorem
08-01-2006, 07:21 PM
The following are some rule clarifications and some additions that the leadership has been discussing over the last couple weeks.

Please read them carefully. If there any questions, feel free to respond.

Controlling multiple characters in Dynamis

Lately we have seen what appears to be people controlling multiple characters in Dynamis with the intention of benefitting from that run's drops. In our Dynamis runs, there should only be one person controlling one player.

We do not condone "multi-boxing" because that noticeably detracts from your ability to pay attention to what is going on in the zone. In addition, we feel it is unfair to turn away or ask people to sit out of runs when they can fully participate, in order to accomodate someone who isn't even around to earn items/AF/gil for themselves.

Occasionally, there may be exceptions to this: arrangements may be made with leadership to bring in someone for a specific purpose (eg., fighting the Dynamis Lord to bolster damage) or to get a key item if someone needs to have a zone cleared but cannot attend on their own. These exceptions will be made on a case-by-case basis, and in most, if not all of these situations, these players will not be eligible to lot anything.

If we are able to determine that you are controlling multiple characters in a Dynamis run, you and the character(s) you are controlling will be asked to leave the run.

What constitutes a complete run

The full span of a run in Dynamis starts 30 minutes before the announced run start in the announcements we post on the forums until the designation on the perpetual hourglasses are expired.

THE RUN DOES NOT END AS SOON AS THE ZONE BOSS IS DEAD.

There is plenty of post-boss time in Dynamis during which we expect people to stay around and continue to fight.

If you need to leave a run before it is over, you must notify Radav, Sykes, or Teorem. If you simply leave without notifying anyone, you will not receive full credit for the run.

Run credit details

Members receive full credit (1.0) to their attendance for a run by arriving on-time and leaving when the run is completely over (see above). Members also receive full credit for a run if they have given up their spot for someone else (see below) OR they have left a run after the run's primary objective has been completed (boss killed, end of farming route, Dynamis Lord, etc) to go offline.

Members DO NOT receive full credit for a run if you have decided to leave Dynamis before it is over to go do other in-game activities. For example, if you choose to leave after the Dynamis Lord to go level another job or camp some HNM, you will not be receive full credit for attendance. You are expected to stay the entire length of the run.

Because we have received complaints about people abusing this, we will be following up with people who have asked to leave early to make sure you are not taking advantage of this rule.

Tardiness - Members who are lateto a run receive only half-credit (0.5) for the run. You are late if you arrive 30 or more minutes after the posted time in the announcement, regardless of when we actually enter the Dynamis zone. In addition to receiving only half a run's credit, any members who are late are NOT eligible to lot AF. This includes members with priority.

The only exceptions to this are for recurring instances of being late that have been previously arranged with the leadership (due to work schedules, etc), or for members that are locked out of the zone by the timer due to our previous run (such as when we have occasionally late multiple-run days).

Disconnecting - Credit for run attendance if you disconnect and do not return is based on when you disconnected:

Before the run - 30 minutes after we start: 0
30 minutes after we start until primary objective complete: 0.5
After primary objective is complete: 1.0

Sitting out - Members are credited with a full run's attendance if they elect to sit out to accomodate another member in a run that is already full. This option is afforded only to members who are currently waiting and ready at the Trail Markings or Heiroglyphics.

You do not get credit for giving up your spot in a run if you have not even arrived yourself. You cannot simply "check-in" and find out if the run if full while you are doing other in-game things and expect us to give you credit for attendance.

If you have been slotted as an alternate, you are expected to be at that run on-time, until we are able to determine whether or not you can be placed into the alliance(s). If we are unable to place you in a run, you will receive the same credit to attendance as if you were sitting out.

AFK - Members who are removed from a Dynamis zone due to being AFK will receive NO CREDIT for their attendance. DO NOT GO AFK!

As a reminder, repeated offenses of going AFK and being forcibly removed from Dynamis will result in more severe consequences, such as lotting penalties and reconsideration of linkshell membership.