View Full Version : some bad news for BRDs
zpanda
12-08-2004, 10:11 PM
The duration of food effect from eating a fruit has been reduced to 5 minutes.
Unfortunately, this effects pamamas as well ;;
Cybaster
12-08-2004, 11:05 PM
T_T this will force 90% bards to buy turbans -_- thank god i got af2 hat lol
Radav
12-09-2004, 09:09 AM
Does anyone else feel like they made getting the crown worthless??
zpanda
12-09-2004, 10:03 AM
There's speculation that this was an oversight in the patch and they'll fix this so that the Opo crown works as b4. So lets hope that there's a small patch coming soon to fix this~
Radav
12-09-2004, 10:35 AM
Yeah someone was saying that Apple Pies were 5 min. too. If you check the release notes they listed Apple Pies as an example of pies. In the description they say pies did not need to be changed.
Wrish
12-09-2004, 12:24 PM
And now the most practical WHM food award goes to...
A level 81+ cooking synthesis...
A soup which now lasts a whopping three hours...
An item seldom sold because it alone fetches over 1k guild points...
MUSHROOM STEW!
*waves goodbye to Hobgoblin Chocolate*
For a long while I had prized the latter for giving +5 sitting MP recovery at the cost of about 1.2k-1.3k an hour. Prior to the patch, the former item went for 4k an hour. Although its MND boost was rivalled by only a few otherwise impractical items, no one really worried so much about MND. Post-patch, Mushroom Stew only costs about 1.3k an hour so long as you don't die in the 3-hour window. You do need to be pretty high level for its full MND bonus to kick in though.
Bards without Opo crown: I have seen some using Chamomile Tea or some CHR item, but a rolanberry pie is probably better. Bards can make use of mushroom foods, esp. since MND for full cure is sometimes an issue, but one has to keep in mind most of this food needs enmity- gear to compensate.
I still wish Square would grant exception to someone using a pamama while opo crown is on, to keep its practical value.
Teorem
12-09-2004, 05:38 PM
Aside from the inconvenience of having to use a Pamama every 5 minutes, is this really that bad?
Pamamas themselves aren't that expensive...it seems like the worst aspect of it all is that you have to simply carry around a few stacks, in addition to instruments, equipment, etc.
They didn't make a fundamental change to the effect of the fruit itself, so I wouldn't expect them to slip in a minor update to address that alone.
Apple Pies lasting 5 minutes, if that's the case, seems contrary to what they published in the patch message, so that would likely be oversight. The Melon Pies I used last night went for 30 minutes though.
Wrish
12-09-2004, 07:29 PM
Pamamas are already very cheap, but the problem with a 3- or 5-minute food is that it often wears out - whether mid-battle while you're trying to cram songs in before the monster is dead, or after battle while you're resting. What's more, when you consume the food again, your HP and MP aren't recovered instantly. That's not a big deal with a 30-minute or longer food, but if every 5 minutes your hp and mp dips 50 below cap, no doubt the advertised boost to maxHP and maxMP isn't as effective as before, right?
Teorem
12-10-2004, 05:40 AM
Pamamas are already very cheap, but the problem with a 3- or 5-minute food is that it often wears out - whether mid-battle while you're trying to cram songs in before the monster is dead, or after battle while you're resting. What's more, when you consume the food again, your HP and MP aren't recovered instantly. That's not a big deal with a 30-minute or longer food, but if every 5 minutes your hp and mp dips 50 below cap, no doubt the advertised boost to maxHP and maxMP isn't as effective as before, right?
Max HP and MP aren't really a big deal in the middle of a chain, since you won't likely be at your full HP/MP anyway. If you happened to have been at max, it takes a mere 50 seconds for Ballad I/II to regain that, and it's not like BRD is the most MP-demanding job out there.
If I give it a bit more thought, I can see that a big downside of the wearing off is that loss of 14CHR when you would need it most, but it takes not more than 5-6 seconds to pop a new Pamama (assuming they don't take any longer than normal foods) and hit the Lullaby/Elegy/Threnody/whatever macro. Nothing about Pamamas have an effect on the songs you would be singing in between pulls (that I know of...if CHR actually has an effect on Ballad/Paeon/Prelude/Etude/something-not-cast-on-the-enemy, I'd sure like to know for future reference).
So what it really boils down to is that BRDs wanting the same effect have to end up using more Pamamas (inconvenient, but we all knew they were addicted in the first place) or give up altogether and spend money on something else besides the Opo-opo crown.
It sucks for BRD or other Opo-Opo crown users in the sense that it is now different, but again since the Pamama's effect itself hasn't been changed at all, I really wouldn't be holding my breath for an update...
Wrish
12-10-2004, 04:17 PM
http://www.playonline.com/ff11us/polnews/news3412.shtml
Not just the opo crown, but the entire pamama should soon last half an hour again.
My confidence in the developers has recovered upon seeing that they understand how impractical it is to utilize a significant MP boost that vanishes every 5 minutes.
Teorem
12-10-2004, 06:07 PM
Eh, nothing like an update to end a debate and make points moot.
Congratulations, BRDs. I'm sure many of you rejoice with this recent news.
Now, if only Square will really listen and make Shining Cloth drop from exp enemies. Who knows, it worked with Raxa.
{Noble's Tunic} {Can I have it?} {Yes, please.}
Cyrus
12-11-2004, 02:27 AM
They need to fix the chat filters too. I don't want to go through a 64 people dynamis with no chat filters. 0.o;;p
Cybaster
12-11-2004, 03:40 AM
I think the chat filters only worked if you zoned, i tried to unable every "others" or "NPC" on fafnir camp, but it didnt work, so i just leave the setting on others off, about 6 hours later, while on windurst, i realized i cant see others casting, etc, it worked.
I always find auto target to be screwey I always turn it off but it still auto targets mobs. Making me have to hit disengage a lot. I don't konw why that is.
Cippy
12-13-2004, 05:43 PM
Eh, nothing like an update to end a debate and make points moot.
Congratulations, BRDs. I'm sure many of you rejoice with this recent news.
Now, if only Square will really listen and make Shining Cloth drop from exp enemies. Who knows, it worked with Raxa.
{Noble's Tunic} {Can I have it?} {Yes, please.}
I heard a rumor that shining cloth now drops from one of the new BCNMs. Don't know how credible it is though :/
Whats really funny before they open up tulia that Black Cloak was around 2 million or so becuase raxa drop from bc only. I was hopeing for some monster to drop the cloth that makes vermilion cloaks.
Wrish
12-15-2004, 11:50 AM
I think it's just that back when the level cap was 70, it took the knowledge of an HNM LS (and a strong party) to access Velugannon and target Enkidu without dying to detectors. The price of raxa was already much lower than that of damascene cloth today because many Enkidu pop up there and the cloth came from normal xp'ing, whereas there's only one Aquarius to camp.
The high crafting required to make black cloak was a source of a lot of the markup as well. It's still hard to HQ that, and so you see the great variance in price between the normal and HQ cloak. On the other hand, vermillion's HQ doesn't cost much more because level 100's today can often HQ it, and even level 90's back then didn't fail that often.
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